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3+ years Full-Stack Developer
A.Sc. Associate Degree
B.Sc. Bachelors Degree
Hello, I'm Salman Khan, a dedicated student currently enrolled at California State University, Northridge (CSUN), where I am pursuing a Bachelor's degree in Computer Science. My journey in the world of technology began at Pierce College, where I earned my Associate degree in Computer Science. During my academic journey, I've developed a strong passion for computer science and a deep desire to explore various facets of this dynamic field. I am particularly interested in web development, app development, and software engineering. I believe that these areas are at the forefront of innovation and have the potential to shape the future. One of my immediate goals is to secure an internship opportunity that will allow me to apply my knowledge and skills in a real-world setting while gaining valuable industry experience. I am highly motivated and eager to learn, and I'm committed to contributing my best to any team or project I'm a part of. In addition to my academic pursuits, I actively seek opportunities to stay updated with the latest advancements in technology and software development. I am a firm believer in continuous learning and personal growth.
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Built the front-end UI and navigation.
Backend server and API management
Hosting and user authentication
Efficient database querying
ParkNeighbor is a web app that helps users find nearby parking spots based on location, price, and availability. Users can also rent out their own parking spots. It is built with React Native and AWS Amplify using GraphQL.
Developed the front-end UI and user experience.
Built the backend server and API management.
Used for user authentication and database management.
SKCOLLECTION is an e-commerce website that enables users to browse and purchase a variety of products. The website features a user-friendly interface developed with ReactJS, Node.js, and Firebase.
front-end UI and user experience.
Backend server and API management.
Database management and querying.
Hosting and database management.
Developed a scalable full-stack application with ASP.NET Core and Angular, featuring a secure RESTful API for user authentication and CRUD operations. The project included AWS EC2 deployment, RDS for database hosting, and Secrets Manager for credential management. Key features included real-time chat with SignalR, role-based access control, and a responsive UI using Angular Material.
Developed the backend server and API management.
Implemented key features and functionality.
Designed the front-end UI and user experience.
Styled the website for a visually appealing look.
The Room is a social media platform for students and faculty to connect and engage. Built with PHP, JavaScript, CSS, and HTML, it features a user-friendly interface for communication.
Developed the front-end UI and user experience.
Implemented key features and functionality.
Designed the front-end UI and user experience.
Styled the website for a visually appealing look.
This is a game, version of "who wants to be a millionaire" is designed for visually-impaired. It includes features that are compatible with ADA Compliance Standards for those with visually-impaired.
Developed the game environment and mechanics.
Implemented key features and functionality.
Designed the game environment and characters.
Designed and developed a 3D third-person shooter zombie survival game using Unity and C#. Implemented key gameplay elements including character customization, vehicle dynamics, and weapon systems.
Developed the script for multimedia data processing.
Integrated data from Baselight and Xytech files upload to frame.io
This project involves processing multimedia data by generating thumbnails from video files and uploading them to Frame.io. The script integrates data from Baselight and Xytech files, processes the video frames, creates thumbnails, and uploads them to a specified project on Frame.io, all using Python scripting.
Developed the game environment and mechanics.
Implemented key features and functionality.
Developed an interactive 3D version of the classic Minesweeper game using Unity and C#. Implemented key gameplay elements including grid generation, mine placement, and player movement. The game features a user-friendly interface and intuitive controls.
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